DevelopmentPayment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
"Bean Catcher" game for a coffee shop's website
The game on a computer
The same game on a phone
Files: a ZIP archive with index.html, the styles, script.js and 4 pictures drawn for the game. It works with a mouse, a finger and the arrow keys, keeps the best score on the player's device, and goes on the client's own hosting or in an iframe on their site. The pictures here are screenshots of the game.
Client: Maple Bean, a coffee shop that wanted a little game for its website and social pages to tell people about its autumn blend. Task: a catching game in warm autumn colours: the player moves a cup, catches coffee beans (+1), golden beans (+5), dodges ice cubes, has 3 lives and 2 levels; the end screen links to the menu.
The client and all details are made up.
About this service
A ready-made catch game: a typical arcade game that is already worked out, dressed in your theme. Items fall from the top of the screen, and the player moves a basket, a cup, a shopping bag or your mascot left and right to catch them, with a finger, a mouse or the arrow keys. Each catch adds points; a missed item costs a life. In Standard the second level is faster and drops items that must be avoided. It suits a bakery catching cupcakes, a shop catching its goods, a holiday promotion or a fun page for a brand. We draw the catcher, the items and the background in one style from your theme, colours and logo. Premium adds a third level and your promo code for players who reach the score you set. There is no server, so no shared leaderboard, sign-in, payments or ads. You or your developer put it on your site.
What is included
- What you getA ZIP archive with the ready catch game's index.html, styles.css, script.js and pictures and a short guide, and a playable preview on the order page.
- Your themeYour goods, treats or holiday items fall
- Lives and pointsCatch to score, miss and lose a life
- Plays on phonesFinger, mouse or arrow keys
- Drawn for the gameCatcher, items and background in one style
- Easy to changeSpeed, points and texts at the top of script.js
How it works
- 1DetailsYou send the theme, what falls, what catches and your colours
- 2GameWe adapt the ready game, draw its pictures and build it
- 3Play itYou play it on a computer and a phone on the order page
- 4ArchiveYou download the archive and ask for changes within your package
What we need from you
The theme: what falls and what catches it, for example cupcakes into a bakery box, and for Standard what must be avoided. The name of the game, the start and end texts and your colours. Where the end screen button leads, and for Premium the promo code and the score that wins it. Optionally up to 5 pictures as PNG, JPEG or WebP, such as your logo, mascot or products, which you have the right to use.
We will ask you:
- What falls and what catches?
- What must players avoid?
- Your colours and style
- Where should the end screen lead?
Compare packages
| Packages | BasicOne catch round$20 | StandardFaster levels and a record$32 | PremiumCatch game with a prize screen$59 |
|---|---|---|---|
| Deadline | 1 day | 2 days | 3 days |
| Revisions | 1 | 2 | 3 |
| Games | 1 | 1 | 1 |
| Levels or rounds | 1 | 2 | 3 |
| Score and best score | Score only | Yes | Yes |
| Prize screen with your promo code | No | No | Yes |
| Pictures drawn for the game | 2 | 4 | 6 |
| Ready-made version | Catch game | Catch game | Catch game |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Is it hard to play on a phone?
No. The player drags a finger to move the catcher, and the speed is set so that a first round is easy; it grows with each level.
Can I change the speed later?
Yes. The speed, points per item and number of lives are at the top of script.js, in plain JavaScript.
Is there a shared leaderboard?
No. The game needs no server, so each player sees only their own score and best score, kept on their device. It does not collect names or emails.
Can players win a real prize?
In Premium the end screen shows your promo code to players who reach the score you set, and that is all. The game does not check who played or send prizes; the rules of your promotion are on your side.
How do I put the game on my site?
Upload the archive's contents to a folder of your site and link to its index.html, or show it in a frame (iframe) in WordPress, Tilda, Wix or any builder that takes custom HTML. Some builders allow custom code only on paid plans.
Why does it cost less than a game made from scratch?
It is a ready-made, typical catch game: its rules and screens are already worked out, and we adapt it with your theme, texts, colours and pictures. A game with new rules is the browser mini-game service.
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