寫作
成果範例
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
客戶與所有細節皆為虛構。
關於此服務
世界觀設定集是編劇、美術與關卡設計師在加入任何新內容之前要查閱的參考資料,所以必須回答實際問題:誰控制這個區域、三百年前這裡發生過什麼事、當地人相信什麼,以及為什麼這兩個派系永遠不會結盟。我們圍繞一個核心張力建構您的設定,再依時代撰寫歷史、含目標、資源與關係的派系、附氛圍與祕密的重要地點,以及魔法或科技的規則。條目之間互相參照且前後一致,讓團隊可以放心在其基礎上創作而不破壞設定。
包含內容
- 您將獲得於訂單頁面提供的世界觀設定集:設定概覽、時間軸、派系檔案(含文字版關係圖)、地點條目與世界規則,份量依您的方案而定。
- 核心張力驅動整個世界的衝突
- 依時代的歷史解釋現況的關鍵事件
- 派系目標、資源、盟友與敵人
- 地點氛圍、居民、隱藏的祕密
- 世界規則魔法、科技、宗教、限制
服務流程
- 1需求說明您提供類型與現有內容
- 2基礎我們設定核心張力與時代
- 3撰寫您取得派系、地點與規則
需要您提供的資料
類型與調性、遊戲類型、現有內容(名稱、地圖、種族、影響設定的機制)、若已有核心衝突請提供,以及您喜歡、可供參考的設定。
我們會詢問您:
- 這個世界是為哪一類遊戲設計的?
- 應該是什麼類型與調性?
- 現有哪些內容必須保留?
- 團隊會如何使用這份設定集?
比較方案
付款保障
下單時付款,但只有在驗收成果後,款項才會撥付。
- 固定價格付款後,方案價格不會變動。
- 款項先行保留付款時,金額只會先保留,在您驗收後才會撥付給服務。
- 交付前檢查每份成果在交到您手上之前都會經過品質檢查,您也可以在驗收前於訂單頁面查看成果。
- 免費修改在需求說明範圍內,可依方案允許的次數提出修改。
- 3 天後自動驗收若您在交付後 3 天內未驗收也未提出修改,成果將自動驗收。若您在交付後於訂單聊天室留言,訂單會暫停自動驗收;我們回覆後,可能會重新起算 3 天,並會在聊天室中告知。
- 重新製作或全額退款若成果不符合您的需求說明且修改後仍未改善,或製作時間超過交付期限的兩倍,請在訂單聊天室留言:我們將重新製作,或全額退還款項。
常見問題
內容包含角色和任務嗎?
重要人物會出現在派系條目中,但完整的角色檔案與任務線屬於另外的故事訂單。
可以以現有的世界觀宇宙為基礎嗎?
只限您自己的作品。我們不會為商業用途在其他公司受保護的宇宙中創作。
你們可以畫地圖嗎?
不行,這是文字服務。我們會用地圖繪師能依據的方式描述地理與邊界。
沒有找到您要的答案?


