Payment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
The client and all details are made up.
About this service
We write the story side of a Roblox experience: the premise players get in the first 30 seconds, quests and objectives, NPC lines, and the text on badges, game passes and the game page. Roblox players are often young and quick to leave, so we keep lines short, clear and fun, and the content stays within Roblox community standards.
What is included
- What you getA story and quest document for your Roblox game with NPC lines, objectives and texts for badges, passes and the game description. You get it as formatted text you can paste or download as a file.
- 30-second premiseA hook new players get at once
- Quests and objectivesShort on-screen goals and rewards
- NPC linesFun, short and readable on mobile
- Badges and passesNames and descriptions that make people click
- Safe for the platformWithin Roblox community standards
How it works
- 1BriefYou describe the game and the players
- 2WritingWe write the story, quests and lines
- 3DeliveryYou get text ready for Studio
What we need from you
The game genre (obby, tycoon, simulator, horror, roleplay), what players do, the age group, existing places and characters, monetisation items that need text and any lore you have.
We will ask you:
- What genre is your Roblox game?
- How old are most of your players?
- What do players do in a typical session?
- Which badges, passes or items need names and texts?
Compare packages
| Packages | BasicPremise and first quests$15 | StandardStory, quests and texts$29 | PremiumFull game story$55 |
|---|---|---|---|
| Deadline | 1 day | 3 days | 5 days |
| Revisions | 1 | 2 | 3 |
| Quests | up to 3 | up to 8 | up to 15 |
| NPC lines | up to 30 | up to 100 | up to 250 |
| Badge, pass and game page texts | No | Yes | Yes |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Can you write the scripts in Luau?
No, we write the story and text. Your scripter places the lines and quests into the game in Roblox Studio.
Will the text pass Roblox chat and content filters?
We avoid words that are commonly filtered and keep the content age-appropriate. Check the final text in Studio, as filters change.
Can I ask for changes?
Yes, within the revisions of your package.