Payment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
The client and all details are made up.
About this service
We write the lore of a VTuber or streamer persona: who the character is, where they come from, what they want and the quirks your chat can turn into running jokes. The lore is built to support live streaming, light enough to improvise on and with mysteries you can reveal over time, and it comes with bio texts for your channel and socials.
What is included
- What you getCharacter lore for your persona with personality, quirks, secrets to reveal later and bio texts for your channel. You get it as formatted text you can paste or download as a file.
- Origin storyWhere the character comes from and why they stream
- Personality and quirksTraits close to your real self, easy to play live
- Mysteries for laterLore you can reveal in milestone streams
- Bio textsChannel about, panels and social bios
- Debut introA short script to introduce yourself
How it works
- 1BriefYou share your design, content and personality
- 2LoreWe write the character and the mysteries
- 3DeliveryYou get lore and texts ready to use
What we need from you
Your avatar design or concept, the persona's name, the content you stream (games, chatting, music, art), your own personality, the tone you want and things you do not want in the lore.
We will ask you:
- What does your avatar look like?
- What do you stream?
- How close should the persona be to your real personality?
- Which platforms need bio texts?
Compare packages
| Packages | BasicPersona lore$12 | StandardLore with debut intro$25 | PremiumDeep lore with mysteries$45 |
|---|---|---|---|
| Deadline | 1 day | 3 days | 5 days |
| Revisions | 1 | 2 | 3 |
| Lore length | up to 600 words | up to 1,500 words | up to 3,000 words |
| Debut intro script | No | Yes | Yes |
| Bio and channel texts | Short bio | Yes | Yes |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Can the lore fit into an agency or group I am part of?
Yes, if you share the group's shared lore and rules. Check the final text with your agency before you use it.
Will the lore be hard to keep up on stream?
No. We keep the facts few and memorable and make the character close to how you really talk, so you do not have to act all the time.
Can I ask for changes?
Yes, within the revisions of your package.