Isometric environmentsMaps, Backgrounds & Environments

Isometric environment concepts for a city builder or farm game

Delivery from 1 dayRevisions includedQuality check
Packages
Payment protectionDetails
  • Revisions within the package are free.
  • If you do not respond within 3 days of delivery, the work is accepted automatically.
Order · $29

The money is reserved when you pay and released only once you accept the work.

Isometric environment concepts for a city builder or farm game

Example result

Example for the Standard package

Illustrations for a children’s book

3 illustrations

Client: an author preparing the picture book “The Fox Who Collected Stars”. Task: three spreads in soft watercolor, the same fox in every scene, space at the top for the text.

The client and all details are made up.

About this service

City builders and farm games live in isometric view, where players spend hours zooming over fields, streets and harbours. We draw environment concepts of your world at a consistent isometric angle: a farm with crop plots and a barn, a town square, an industrial district or a harbour, showing how buildings, roads and nature fit together and how the world feels at full size. These concepts set the style; separate building sprites and tile sets are made later by your team.

What is included

  • What you getIsometric environment concepts for your city builder or farm game, one area or season per image, at one consistent angle. Delivered as PNG files; vector, layered or other source files are not included.
  • One isometric angleEvery area matches the grid feel
  • Living districtsFarms, markets, harbours, factories
  • SeasonsThe same area in summer or winter
  • Style targetArt direction for your asset team

How it works

  1. 1
    World briefYou describe areas and buildings
  2. 2
    ConceptsWe draw each area isometrically
  3. 3
    Asset planYour team builds tiles and sprites

What we need from you

The game's theme and era, the areas to show (farm, town, harbour), the buildings and features in each, the season and the style, with games you compare yours to.

We will ask you:

  • What is the game's theme?
  • Which areas should we draw?
  • Which season and style?

Compare packages

PackagesBasic1 environment concept$15Standard3 environment concepts$29Premium6 environment concepts$55
Deadline1 day2 days4 days
Revisions123
Illustrations136
FormatPNGPNGPNG
Order BasicOrder StandardOrder Premium

Payment protection

You pay when you order, but the money is released only for accepted work.

  • Fixed priceThe package price does not change after you pay.
  • The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
  • Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
  • Free revisionsAsk for changes within your brief as many times as the package allows.
  • Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
  • Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
How it works →

Questions and answers

Can I put these straight into the game?

They are concept images of whole areas, not separate tiles or building sprites. Your team uses them as the style target for production assets.

Which isometric angle do you use?

The classic game isometric view, the same for every image. If your engine uses a specific angle, tell us and we follow it as closely as a picture allows.

Can you show one building close up?

Yes, ask for a close-up of a key building as one of your images.

Packages
Order · $29· 2 days