Payment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
About this service
We design HUD layout concepts for action games and shooters as pictures of the HUD over a drawn gameplay scene: health and armour, ammo and weapon slots, a minimap, crosshair, objective marker and kill feed. In a firefight the player reads the HUD with peripheral vision, so we push key numbers to the corners, keep the centre clear and give critical states like low health or reloading their own colour and shape. Each picture shows one HUD state, so your team can compare the normal view, combat moments and the scoreboard side by side.
What is included
- What you getLandscape HUD concept pictures over a gameplay scene in one style, one HUD state or variant per picture. Delivered as PNG files; source files, sprite cutting, animation and code are not included.
- Corner-first layoutCentre stays clear for aiming
- Critical statesLow health, reload, hit marker
- Minimap and objectivesPlaced for quick glances
- Setting stylingMilitary, sci-fi, cyberpunk or arcade
How it works
- 1BriefYou describe the game and HUD elements
- 2ConceptsWe draw HUD states over a scene
- 3DeliveryYour team rebuilds the chosen HUD in the engine
What we need from you
The game genre and setting, first or third person, which HUD elements you need, the art style, platforms (PC, console, mobile) and screenshots or games for reference.
We will ask you:
- What kind of game is it?
- Which HUD elements do you need?
- What is the setting and style?
- Which states should we show?
Compare packages
| Packages | Basic2 HUD variants$12 | Standard4 screens in up to 2 states$25 | Premium8 screens in up to 4 states$45 |
|---|---|---|---|
| Deadline | 1 day | 2 days | 3 days |
| Revisions | 1 | 2 | 3 |
| Images | 2 | 4 | 8 |
| Formats | 1 | up to 2 | up to 4 |
| File type | PNG | PNG | PNG |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Do I get separate HUD elements?
No, each picture is a full screen concept. Your UI artist or developer rebuilds the elements in the engine using it as a guide; sprite cutting and animation are not included.
Will the numbers and text be real?
We draw short labels and sample numbers where they help the layout read, but they may be imperfect. Final text comes from your game.
Can it look like a famous shooter's HUD?
We can follow a general direction, such as minimal tactical or loud arcade, but we draw an original HUD rather than a copy.



