Payment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
About this service
We design inventory and character screen concepts for RPGs and action RPGs: an item grid or list, equipment slots around a character silhouette, a stats panel and an item tooltip with rarity colours. These screens are where players spend minutes comparing loot, so the layout has to show what is equipped, what is better and what is full without hunting. The style follows your world, from parchment and brass for fantasy to clean holographic panels for sci-fi.
What is included
- What you getLandscape inventory and character screen concepts in your game's style, one screen or variant per picture, with sample items in the slots. Delivered as PNG files; source files, sprite cutting, animation and code are not included.
- Equipment paper dollSlots around the character
- Item grid or listWith stack counts and weight
- Item tooltipRarity, stats and comparison
- World-themed framesParchment, metal, runes or holograms
How it works
- 1BriefYou describe slots, stats and style
- 2ConceptsWe draw the screens in one style
- 3DeliveryYour team builds the screens in the engine
What we need from you
The game setting and art style, grid or list inventory, the equipment slots and stats you use, rarity colours, platforms and games you compare yourself with.
We will ask you:
- What is the game's setting?
- Grid inventory or list?
- Which equipment slots and stats do you use?
- Which platform is the main one?
Compare packages
| Packages | Basic2 inventory screen variants$12 | Standard4 screens in up to 2 views$25 | Premium8 screens in up to 4 views$45 |
|---|---|---|---|
| Deadline | 1 day | 2 days | 3 days |
| Revisions | 1 | 2 | 3 |
| Images | 2 | 4 | 8 |
| Formats | 1 | up to 2 | up to 4 |
| File type | PNG | PNG | PNG |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Are the items in the slots usable as icons?
They are sample items drawn as part of the screen, not separate icon files. Order item icons separately if you need a full set.
Will stat names and numbers be correct?
Short labels are drawn to show the layout and may be imperfect. Your real stats come from the game data.
Do you prepare files for Unity or Godot?
No, you get PNG concept pictures. Slicing, 9-slice setup and import into the engine are done by your team.



