WritingPayment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
The client and all details are made up.
About this service
We write the story side of your game: the world and its history, factions, characters with clear motives, quest lines and dialogue. It works for video games, tabletop campaigns such as D&D, visual novels and interactive fiction. Everything is built around your genre, your platform and the ideas you already have.
What is included
- What you getA world and story document as formatted text: setting, factions, characters and quest lines and, in Premium, sample dialogue, ready to share with your team or players. The story is original; we do not write in other companies' protected universes for commercial use.
- SettingThe world, its history and rules
- CharactersLooks, motives and relationships
- FactionsWho wants what and why they clash
- Quest linesMain and side quests with stakes
- Dialogue samplesIn Premium: lines that show each voice
- Consistent loreNames, dates and facts that fit together
How it works
- 1BriefYou describe the genre and your ideas
- 2ConceptWe shape the world and the main conflict
- 3WritingWe write lore, characters and quests
- 4DeliveryYou get the story document
What we need from you
The genre, platform or game system, your idea for the world, what already exists (names, map, mechanics) and the tone you want.
We will ask you:
- What genre and platform is the game?
- What is your idea for the world or story?
- What already exists?
- What tone and audience do you have in mind?
Compare packages
| Packages | BasicStory pitch and 3 characters$15 | StandardLore document and quest outline$35 | PremiumFull story bible with dialogue samples$69 |
|---|---|---|---|
| Deadline | 1 day | 3 days | 5 days |
| Revisions | 1 | 2 | 3 |
| Characters | 3 | up to 8 | up to 15 |
| Quest lines | No | up to 5 | up to 10 |
| Dialogue samples | No | No | Yes |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Can you write in an existing universe I love?
We write original worlds. We do not write in other companies' protected universes for commercial use.
Can you write a D&D campaign or one-shot?
Yes. We write the story, encounters, NPCs and read-aloud text; tell us the system and the party level.
In what form is the dialogue delivered?
As text with speaker names and branches, ready to paste into your game tools or script.
Can I ask for changes?
Yes, within the revisions of your package.
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