Payment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
The client and all details are made up.
About this service
We write a complete one-shot adventure for D&D 5e, Pathfinder 2e or a similar system that a game master can run in a single evening without hours of prep. It has a clear hook, a short arc with a twist, encounters balanced for your party's level, read-aloud text for key moments and an ending that does not depend on the players taking one exact path.
What is included
- What you getA ready-to-run one-shot: hook, scenes, encounters with stat references, NPCs, read-aloud text and possible endings. You get it as formatted text you can paste or download as a file.
- Hook and twistA reason to care from the first minute
- Balanced encountersFights, traps and social scenes for your level
- Read-aloud textBoxed descriptions for key rooms and moments
- Flexible endingWorks whether players fight, talk or sneak
- Safety notesContent warnings so you can prepare your table
How it works
- 1BriefYou share the system, party and tone
- 2WritingWe build the adventure scene by scene
- 3DeliveryYou get a document ready to run at the table
What we need from you
The system and edition, party size and level, how long the session lasts, the tone (heroic, horror, comedy, mystery), any setting or campaign it should fit into and things to avoid at your table.
We will ask you:
- Which system and edition do you play?
- How many players, what level and how long is the session?
- What tone and setting do you want?
- Is there anything your table wants to avoid?
Compare packages
| Packages | BasicOne-shot outline$15 | StandardOne-shot ready to run$29 | PremiumOne-shot with pre-gens$55 |
|---|---|---|---|
| Deadline | 1 day | 3 days | 5 days |
| Revisions | 1 | 2 | 3 |
| Play time | 2-3 hours | 3-4 hours | 4-5 hours |
| Encounters | up to 3 | up to 5 | up to 7 |
| Pre-generated characters | No | No | up to 5 |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Do you include full monster stat blocks?
We reference creatures from the core rules by name and suggest adjustments. New creatures get a short stat block written for your system.
Can I sell the adventure on a community marketplace?
The story is original and yours to use. Each publisher has its own licence rules for system content, so check them before selling.
Will you draw maps?
We describe each location so you can sketch it or build it in a map tool. Drawn maps are not included.
Can I ask for changes?
Yes, within the revisions of your package.