
成果範例
Lore document: a cozy fantasy farming game
Setting
Hollowmere is a valley lake that breathes. Each spring the Thaw raises the water and drowns the low fields; each autumn the Ebb pulls it back and uncovers old ruins, shells and seeds. Villagers farm on terraces and floating rafts, and the year is planned around the lake rather than the sun.
History in brief: two hundred years ago the valley was dry, ruled by the city of Merrow. The city dammed the river to grow rich, the dam cracked, and the lake swallowed Merrow in one night. Survivors built the village of Hollow on the hills above. Nobody has dived to the old city in living memory — until now.
Factions
| Faction | Wants | Fears | Player's role |
|---|---|---|---|
| The Terrace Guild | Stable harvests and keeping the old ways | Change; outsiders "stirring the lake" | Main source of farming quests and tools |
| The Raft Folk | Freedom to move with the water; trade with the city downriver | Being pushed off the good shores | Sell rare goods, unlock boat upgrades |
| The Keepers of Merrow | To raise the sunken city's relics and learn why the dam failed | That the truth will blame their own ancestors | Lead the diving storyline |
Key characters
- Ada Fenwick, Guild elder — kind but stubborn; lost her brother to a Thaw flood. Motive: protect the village at any cost.
- Juno Reed, Raft Folk trader — cheerful, always a deal ready; secretly sends money to family downriver. Motive: buy her own boat.
- Brother Cal, Keeper — quiet scholar who found a Merrow diary. Motive: prove the flood was not an accident.
Quest outline: "What the Ebb Gave Back"
- Autumn, week 1: the Ebb uncovers a stone door near your farm. Ada wants it reburied.
- Week 2: Juno offers to trade a diving bell part for 20 lake lilies.
- Week 3: Cal decodes a symbol on the door: the mark of Merrow's dam engineers.
- Choice: open the door now (Cal's way) or wait for Guild approval (Ada's way). Each path changes who helps you in winter.
- Reward: first dive unlocked; a new crop, drowned barley, that grows only underwater.
Lore rules (to keep it consistent)
- The lake never rises outside the Thaw; any "sudden flood" in a story must have a cause
- No magic spells; wonder comes from nature and old engineering
- Merrow's people are never pure villains — they built the dam to end a famine
Client: a two-person indie studio. Game: Hollowmere, a cozy farming and exploration game for PC and Switch. Their idea: "farming on a lake where the water level changes with the seasons."
客戶與所有細節皆為虛構。
關於此服務
我們為角色扮演電玩撰寫任務線:背景鋪陳、玩家在日誌中看到的目標、NPC 對話、有後果的選擇,以及每種結果的結尾文字。支線任務和主線一樣用心,有小故事、轉折或道德抉擇,所以不會變成「幫我帶十張狼皮來」。
包含內容
- 您將獲得一份任務文件:含每個任務的摘要、日誌條目、目標、NPC 台詞、分支與結果。以格式化文字交付,可貼上或下載成檔案。
- 任務結構鋪陳、步驟、轉折與結局
- 日誌條目隨進度更新的清楚目標
- 選擇與結果改變世界或 NPC 的分支
- 有故事的支線任務不會有毫無理由的跑腿任務
- 設計師說明觸發條件、條件與獎勵建議
服務流程
- 1需求說明您描述遊戲、區域與機制
- 2任務規劃我們列出任務與分支的大綱
- 3撰寫我們撰寫文字並交付
需要您提供的資料
遊戲與世界設定、任務所屬的區域或章節、您可使用的玩法(戰鬥、潛行、對話檢定)、獎勵系統、現有角色,以及調性。
我們會詢問您:
- 遊戲與其世界設定是什麼?
- 任務屬於哪個區域或章節?
- 任務可以使用哪些機制?
- 任務是主線、支線,還是兩者皆有?
比較方案
付款保障
下單時付款,但只有在驗收成果後,款項才會撥付。
- 固定價格付款後,方案價格不會變動。
- 款項先行保留付款時,金額只會先保留,在您驗收後才會撥付給服務。
- 交付前檢查每份成果在交到您手上之前都會經過品質檢查,您也可以在驗收前於訂單頁面查看成果。
- 免費修改在需求說明範圍內,可依方案允許的次數提出修改。
- 3 天後自動驗收若您在交付後 3 天內未驗收也未提出修改,成果將自動驗收。若您在交付後於訂單聊天室留言,訂單會暫停自動驗收;我們回覆後,可能會重新起算 3 天,並會在聊天室中告知。
- 重新製作或全額退款若成果不符合您的需求說明且修改後仍未改善,或製作時間超過交付期限的兩倍,請在訂單聊天室留言:我們將重新製作,或全額退還款項。
常見問題
你們會在我們的引擎中設定任務嗎?
不會。我們撰寫文字與附觸發條件的邏輯說明,由您的設計師實作。
你們能配合我們現有任務的風格嗎?
可以。請在需求說明中貼上一兩個現有任務,我們會遵循其結構、長度與調性。
可以要求修改嗎?
可以,在您方案的修改次數內。
沒有找到您要的答案?