Escape room designCelebrations & Quests

Escape room story, puzzles and clues

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  • Revisions within the package are free.
  • If you do not respond within 3 days of delivery, the work is accepted automatically.
Order · $39

The money is reserved when you pay and released only once you accept the work.

Escape room story, puzzles and clues

Example result

Example for the Standard package

Party scenario: a pirate-themed 8th birthday

Timeline

TimeBlockWhat happens
14:00WelcomeKids get a pirate name tag and a bandana; crews of 4
14:15OpeningCaptain's speech, the "lost map" appears
14:25Game 1Cannonball relay
14:45Game 2Knots & riddles station
15:05Snack break"Ship's galley": pizza and juice
15:30Game 3Treasure hunt with 5 clues
16:05CakeSong, candles, "pirate oath"
16:20FarewellGold coin bags, crew photo

Host lines (opening)

Tom (in captain's hat): "Ahoy, crew! I'm Captain Redbeard, and this morning a seagull dropped this on our deck." (holds up a torn map) "Half a map! Legend says the other half is hidden right here, guarded by riddles only real pirates can solve. Are you real pirates?" (kids shout "Aye!") "I can't hear you over the waves!" (louder "AYE!") "Then earn your gold. Three trials, one treasure. Crews, to your ships!"

Games and contests

Cannonball relay (20 min)

Each crew carries water balloons on a big spoon to their "ship" (a hula hoop) 10 metres away. A dropped "cannonball" goes back to the start. The crew with the most balloons in 3 minutes wins a map piece. Rain option: use ping-pong balls indoors.

Knots & riddles (20 min)

Two tasks per crew: tie a simple knot from a picture card, and solve 3 riddles. Example: "I have a bed but never sleep, a mouth but never eat. What am I?" (A river.)

Treasure hunt (35 min)

Five clues in rhyme lead around the yard. Clue 1: "Where green things grow and the hose sleeps tight, look under the pot that's painted white." The last clue leads to a chest with gold coin bags for everyone — no crew loses.

Props list

  • 16 bandanas, name tags, captain's hat
  • Torn map in 4 pieces, 5 rhyme clue cards
  • 4 hula hoops, 4 large spoons, 40 water balloons
  • Small chest, 16 bags of chocolate coins

Backup ideas

  • If a game ends early: "Captain says" (pirate version of Simon says)
  • If kids get tired: quiet "message in a bottle" drawing at the table

Client: the Novak family. Occasion: Leo's 8th birthday. Guests: 12 kids aged 7–9, 4 parents. Venue: backyard plus a living room in case of rain. Length: 2.5 hours. Host: Leo's dad, Tom.

The client and all details are made up.

About this service

We write the story and puzzle chain for an escape room, whether you run a commercial room or build a game at home: why the players are locked in, what they must find and how each solved puzzle opens the next. The chain mixes linear and parallel puzzles so the whole team stays busy, and each puzzle uses props or locks you have or can easily buy. A hint ladder for the game master and a reset checklist keep every session running the same way.

What is included

  • What you getA room script with the story intro, the puzzle chain with solutions, the props and locks list, a hint ladder for the game master and a reset checklist, as text on the order page.
  • Story and introWhy the players are there
  • Puzzle chainLinear and parallel paths
  • Props and locksUsing what you have or can buy
  • Hint ladderFrom a nudge to the answer
  • Reset checklistRoom ready for the next group

How it works

  1. 1
    BriefYou describe the room, theme and props
  2. 2
    DesignWe write the story and puzzle chain
  3. 3
    PlaytestYou build it and test with friends

What we need from you

Commercial room or home game, the theme, the room size, the players' age and group size, the time limit and the locks and props you already have.

We will ask you:

  • Is it a commercial room or a game at home?
  • What theme do you want?
  • How many players, how old, and what is the time limit?
  • Which locks and props do you already have?

Compare packages

PackagesBasicMini room up to 30 minutes$20StandardRoom up to 60 minutes$39PremiumRoom up to 90 minutes with branches$75
Deadline1 day2 days3 days
Revisions123
Game lengthup to 30 minutesup to 60 minutesup to 90 minutes
Puzzles in the chainup to 5up to 10up to 18
Game master hint ladderNoYesYes
Order BasicOrder StandardOrder Premium

Payment protection

You pay when you order, but the money is released only for accepted work.

  • Fixed priceThe package price does not change after you pay.
  • The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
  • Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
  • Free revisionsAsk for changes within your brief as many times as the package allows.
  • Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
  • Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
How it works →

Questions and answers

Do you design electronics or build the room?

No. We write the story, puzzles and props list; building, wiring and safety of the room stay with you.

How do I know the difficulty is right?

We mark the expected solve time for each puzzle. Playtest with two groups, and we adjust puzzles within your revisions.

Can you make a version for kids?

Yes. Tell us the age, and we use simpler logic, no scary themes and more physical searching.

Packages
Order · $39· 2 days