
成果範例
標準版方案範例
Technical specification: booking website for a yoga studio
1. Project goals
- Let clients see the timetable and book a class in under one minute, from a phone.
- Sell class passes and memberships online.
- Cut the time staff spend on bookings from about 10 hours a week to under 2.
Success measures (3 months after launch): 70% of bookings made online; no-shows below 10%.
2. Users
| Role | What they need |
|---|---|
| Visitor | See classes, prices and teachers; buy a first-class trial |
| Client | Book and cancel classes, see remaining passes, join a waitlist |
| Teacher | See their own classes and the list of booked clients |
| Admin | Manage timetable, prices, passes, teachers and refunds |
3. Pages and screens
- Home: next classes today, trial offer, studio address.
- Timetable: week view, filters by class type, level, teacher and room.
- Class page: description, teacher, length, places left, Book button.
- Prices: single class, 5- and 10-class passes, monthly membership.
- Teachers: list and individual profiles.
- Account: upcoming bookings, history, passes, payment methods.
- Admin panel: timetable editor, client list, sales report.
4. Key features
4.1 Booking
- A client can book if they have a valid pass or pay for a single class.
- Class capacity is set per room (Room A: 18, Room B: 10).
- When a class is full, the client can join a waitlist; if a place opens, the first person in line gets it and receives an email and text message.
4.2 Cancellation
- Free cancellation up to 12 hours before class; the pass credit returns.
- Later cancellation or a no-show uses up the credit.
4.3 Payments
- Card payments through a payment provider chosen by the studio.
- Passes expire: 5-class after 2 months, 10-class after 3 months.
4.4 Notifications
- Booking confirmation, reminder 3 hours before class, waitlist updates.
5. Non-functional requirements
- Mobile-first; pages load in under 2 seconds on 4G.
- Works in the two latest versions of major browsers.
- Personal data stored in line with local data protection law.
6. Open questions
| # | Question | Who decides |
|---|---|---|
| 1 | Do teachers mark attendance in the app, or does the front desk? | Studio owner |
| 2 | Is a 2-week trial pass needed in addition to a single trial class? | Studio owner |
| 3 | Should the timetable be embedded on the current website or replace it? | Owner + developer |
| 4 | Which payment provider and text-message service are preferred? | Owner |
Client: Lotus Lane Yoga, a studio with 2 rooms, 9 teachers and about 60 classes a week. Today bookings go through direct messages and a paper sign-up sheet. Standard package: specification up to 10 pages. Excerpt below.
客戶與所有細節皆為虛構。
關於此服務
我們依據您的概念撰寫遊戲設計文件:核心循環、操作方式、機制、關卡或任務、成長進程、遊戲內經濟與營利方式。寫法讓程式設計師、美術與關卡設計師都能找到自己需要的內容,在平衡重要之處附上數字。適用於從超休閒到角色扮演的手機、PC 與獨立遊戲專案。
包含內容
- 您會收到的內容遊戲設計文件,含概念、核心循環、機制、操作、關卡大綱、成長進程,標準版起另附經濟與平衡表。內容以格式化文字呈現,可貼入文件或寄給開發人員;任何時間或費用數字都只是粗略參考,並非報價。
- 核心循環玩家每分鐘都在做什麼
- 機制與操作規則、輸入與回饋
- 關卡或任務目標、障礙與難度曲線
- 成長進程與經濟標準版起提供:貨幣、獎勵與成本
服務流程
- 1需求說明由您說明概念與參考作品
- 2系統我們定義循環、機制與成長進程
- 3文件我們撰寫遊戲設計文件
需要您提供的資料
您的遊戲概念、類型與平台、參考遊戲、您想像的核心機制、目標玩家,以及遊戲如何賺錢。
我們會詢問您:
- 這個遊戲是什麼?類型為何?
- 哪個平台與引擎?
- 您的參考遊戲有哪些?
- 這個遊戲如何賺錢?
比較方案
付款保障
下單時付款,但只有在驗收成果後,款項才會撥付。
- 固定價格付款後,方案價格不會變動。
- 款項先行保留付款時,金額只會先保留,在您驗收後才會撥付給服務。
- 交付前檢查每份成果在交到您手上之前都會經過品質檢查,您也可以在驗收前於訂單頁面查看成果。
- 免費修改在需求說明範圍內,可依方案允許的次數提出修改。
- 3 天後自動驗收若您在交付後 3 天內未驗收也未提出修改,成果將自動驗收。若您在交付後於訂單聊天室留言,訂單會暫停自動驗收;我們回覆後,可能會重新起算 3 天,並會在聊天室中告知。
- 重新製作或全額退款若成果不符合您的需求說明且修改後仍未改善,或製作時間超過交付期限的兩倍,請在訂單聊天室留言:我們將重新製作,或全額退還款項。
常見問題
你們會撰寫故事與對話嗎?
遊戲設計文件涵蓋概念層級的故事。完整的敘事與對話是另一項遊戲編劇服務。
平衡數字是最終版嗎?
不是。它們是在試玩中測試與調整的起點。
能幫助向發行商提案嗎?
可以,一頁的概念可作為提案摘要;決定權在發行商。
沒有找到您要的答案?