DesignPayment protectionDetails
- Revisions within the package are free.
- If you do not respond within 3 days of delivery, the work is accepted automatically.
The money is reserved when you pay and released only once you accept the work.

Example result
Game design document: a cosy puzzle game about running a plant shop
1. Concept
Little Greenhouse is a relaxing puzzle game for phones. The player matches seeds on a grid to grow plants, sells them in a small shop and slowly turns an empty greenhouse into a busy, beautiful one. Sessions last 3–5 minutes; there are no timers and no way to lose progress.
Audience: adults 25–45 who play in short breaks and like calm, tidy games.
2. Core loop
- Match: swap seeds on a 6 × 6 grid; three in a row sprout a plant.
- Grow: sprouted plants fill customer orders shown above the grid.
- Sell: finished orders give coins and stars.
- Decorate: stars unlock shelves, pots and new plant kinds, which add new seed types to the grid.
5. Levels (3 of 10)
| Level | Goal | New element | Moves |
|---|---|---|---|
| 1 | Grow 5 basil | Matching basics | 20 |
| 4 | Fill 2 orders of mint and basil | Orders with two plants | 22 |
| 9 | Clear 6 weeds, grow 8 ferns | Weeds that spread each turn | 26 |
8. Economy (main currencies)
| Currency | Earned by | Spent on |
|---|---|---|
| Coins | Orders, daily gift | Pots, shelves, extra moves |
| Stars | 1–3 per level | Unlocking new plant kinds |
Files: Word and PDF. It is a document, not a game: we make no art, sound or code. The economy numbers are a starting point for the studio's own tests.
Client: a two-person indie studio with a prototype of a match-and-grow puzzle for phones. Task: turn their notes into a document they can build from and show to a publisher. Standard package: up to 20 pages, 10 sections, 10 levels, 8 characters and 8 interface screens, with economy tables. Excerpt below.
The client and all details are made up.
About this service
A visual novel is held together by its branches: which choices matter, what each one changes later, which route the player ends up on and how many endings there are. The document maps that before thousands of lines are written, so you and whoever writes or builds the game know the shape of the story. Send the premise, the setting, the main characters, novels you like and how the game should earn. You get a Word and PDF document: premise and audience, the cast with their roles and arcs, the choice system, chapters (counted as levels in your package), screens such as dialogue, choices, save and gallery, and progression; from Standard a table of currencies and prices, and in Premium all routes and endings mapped and a milestone plan. It is a design document, not the script: no full dialogue, art, music or code.
What is included
- What you getA Word and PDF document: premise, audience and platform, story structure, characters with their roles and arcs, the choice system and what it tracks, chapters with their key scenes, interface screens, progression and monetization ideas, as many as your package covers. From Standard, more chapters and characters and a table of currencies and prices; in Premium, a map of every route and ending with its conditions, unlock tables and a plan for building the game in milestones.
- Story structureActs, chapters and where the story branches
- Choices and flagsWhich choices count and what they change later
- Characters and routesRoles, arcs and the route each one leads to
- ScreensDialogue, choices, save, gallery and settings
- EndingsGood, bad and hidden endings with their conditions
How it works
- 1StoryYou send the premise, the cast and novels you like
- 2MapWe lay out chapters, choices, routes and endings
- 3DeliveryYou get the document in Word and PDF on the order page
- 4ChangesYou read it and ask for changes within your package
What we need from you
The premise in a few sentences, the setting and mood, the main characters with a line about each, how many routes and endings you imagine, two or three visual novels you like and what you would do differently, the platform (PC, phone, browser or console), how the game should earn (a one-time price, paid chapters, free with ads) and any limits, such as one artist or a set number of backgrounds. You may attach notes, a character list or a draft outline as images, Word or PDF files, up to 3.
We will ask you:
- What is the story about?
- Who are the main characters?
- How many routes and endings?
- Platform and how the game earns
- What is ruled out?
Compare packages
| Packages | BasicNovel concept, up to 8 pages$17 | StandardNovel design document, up to 20 pages$34 | PremiumFull novel document, up to 35 pages$68 |
|---|---|---|---|
| Deadline | 2 days | 3 days | 5 days |
| Revisions | 1 | 2 | 3 |
| Pages | up to 8 | up to 20 | up to 35 |
| Sections | 6 | 10 | 14 |
| Levels described | up to 3 | up to 10 | up to 20 |
| Characters or units | up to 3 | up to 8 | up to 15 |
| Interface screens | up to 4 | up to 8 | up to 15 |
| Economy tables | No | main currencies and prices | currencies, rewards, costs and progression curve |
| Genre | Visual novel | Visual novel | Visual novel |
| Order Basic | Order Standard | Order Premium |
Payment protection
You pay when you order, but the money is released only for accepted work.
- Fixed priceThe package price does not change after you pay.
- The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
- Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
- Free revisionsAsk for changes within your brief as many times as the package allows.
- Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
- Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
Questions and answers
Will you write the whole script?
No. The document maps chapters, key scenes, choices and endings and says what happens in each, with sample lines where they help. The full dialogue is written separately, by you or whoever you choose.
Will you make the game?
No. Art, music and code are not included. The document works with whatever engine you or your developer pick, such as Ren'Py.
How many chapters are described?
Chapters count as levels in your package: up to 3 in Basic, up to 10 in Standard and up to 20 in Premium.
Can the novel have romance routes?
Yes, romance routes between adult characters are common in the genre. The document keeps to story and structure and contains no explicit content.
Can I base it on a novel I like?
A structure or a choice system you like can be a reference, but the story stays your own: we do not copy another game's characters, names, plot or art.
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