Game localizationFrom Text Files

Game dialogue and UI text localization

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Game dialogue and UI text localization

Example result

Example for the Standard package

Translation German → English: a family hotel's guest information

Before → after (excerpt)

Original (German):

Frühstück Unser Frühstücksbuffet steht Ihnen täglich von 7:30 bis 10:00 Uhr in der Zirbenstube zur Verfügung. Wir verwenden überwiegend Produkte von Höfen aus der Region. Bei Unverträglichkeiten sprechen Sie uns bitte am Vorabend an.

Sauna Der Wellnessbereich ist von 15:00 bis 20:00 Uhr geöffnet. Bitte beachten Sie, dass in der Sauna aus hygienischen Gründen keine Badebekleidung getragen wird. Bademäntel und Saunatücher liegen in Ihrem Zimmer bereit.

Abreise Bitte geben Sie Ihr Zimmer am Abreisetag bis 10:30 Uhr frei. Eine späte Abreise bis 14:00 Uhr ist nach Verfügbarkeit gegen einen Aufpreis von 25 € möglich.

Translation (English):

Breakfast Our breakfast buffet is served every day from 7:30 to 10:00 am in the Stone Pine Room. Most of what you'll find on it comes from farms in the local area. If you have any food intolerances, just let us know the evening before.

Sauna The spa area is open from 3:00 to 8:00 pm. Please note that, as is customary in Germany, swimwear is not worn in the sauna for reasons of hygiene. You'll find bathrobes and sauna towels ready in your room.

Check-out Please vacate your room by 10:30 am on the day of departure. Late check-out until 2:00 pm is available for an extra €25, subject to availability.

Translator's notes

  • Zirbenstube — kept as a room name, translated as "Stone Pine Room" so guests can find it on signs that also show the English name
  • Sauna rule — added "as is customary in Germany": without it, many English-speaking guests read the rule as unusual or a mistake
  • Times — switched to 12-hour format with am/pm for the target audience; euro prices left unchanged

Glossary (excerpt)

GermanEnglishNote
ZirbenstubeStone Pine RoomBreakfast room, keep consistent
Wellnessbereichspa areaNot "wellness area"
Kurtaxevisitor's taxCharged per night, explained once
Halbpensionhalf boardBritish usage, understood in the US
Abreise / Anreisecheck-out / check-inNot "departure / arrival" in room rules
Gästekarteguest cardFree local bus pass, keep capitalised in headings

Client: Haus Lindenhof, a fictional 18-room family hotel in the Bavarian Alps. Text: guest information folder, 2,300 words, German → English for British and American guests. Goal: sound welcoming and natural, keep every time, price and rule exact.

The client and all details are made up.

About this service

We localize game dialogue, quests, item descriptions and UI text so the game feels written in the target language. Each character keeps a recognizable voice, puns and jokes are adapted rather than translated literally, and names of places, items and skills follow one glossary across the whole script. Variables like {player_name} and tags stay intact, and UI lines are kept short enough to fit.

What is included

  • What you getThe localized text in the same structure you sent (table, JSON or script lines with IDs), a glossary of names and lore terms and notes on adapted jokes and references.
  • Character voicesEach character sounds like themselves
  • Jokes and puns adaptedRecreated, not lost in translation
  • Lore glossaryNames of places, items and skills fixed
  • Variables and tags intact{player_name}, color tags and line breaks
  • UI that fitsMenu and button text kept short

How it works

  1. 1
    BriefYou send the lines, characters and tone
  2. 2
    LocalizationWe adapt dialogue and build the glossary
  3. 3
    DeliveryYou get the text with IDs and the glossary

What we need from you

The text with line IDs pasted into the brief, the target language, short notes on main characters and the tone of the game, and screenshots if helpful. Documents can also be attached as PDF, Word or Excel files.

We will ask you:

  • What genre and tone is the game?
  • Who are the main characters and how do they speak?
  • Which language are we localizing into?
  • Are there names that must stay in English?

Compare packages

PackagesBasicUp to 1,500 words$15StandardUp to 4,000 words$29PremiumUp to 8,000 words$55
Deadline1 day2 days3 days
Revisions123
Lengthup to 1,500 wordsup to 4,000 wordsup to 8,000 words
Lore glossaryYesYesYes
Notes on adapted jokesYesYesYes
Order BasicOrder StandardOrder Premium

Payment protection

You pay when you order, but the money is released only for accepted work.

  • Fixed priceThe package price does not change after you pay.
  • The money is reservedWhen you pay, the amount is only reserved. It is released to the service once you accept the work.
  • Checked before deliveryEvery result goes through a quality check before it reaches you, and you see it on the order page before accepting it.
  • Free revisionsAsk for changes within your brief as many times as the package allows.
  • Acceptance after 3 daysIf within 3 days of delivery you neither accept the work nor ask for changes, it is accepted automatically. If you write in the order chat after delivery, the order waits; once we answer, we may start the 3 days again and will say so in the chat.
  • Redo or a full refundIf the result does not match your brief and the revisions did not fix it, or the work takes more than twice its deadline, write in the order chat: we will redo the work or refund the payment in full.
How it works →

Questions and answers

Can you work from a spreadsheet?

Yes. Attach it as an Excel (.xlsx) file or paste the columns with line IDs as text, and you get the same columns back with the translation.

What if a joke cannot be translated?

We write a new one that fits the scene and note the original meaning so you can check it.

Do you test the game?

No, we work on the text only. In-game testing of the localization stays on your side.

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